Tuesday, July 21, 2020

I am looking for some solitaire card games for online only no downloads, is there such a thing?

Renato Abatiell: i have a destiny draw and i would like to trade it for a phoenix wing wind blast. i dont know alot about card value so tell if thats a good trade or should i ask for like 10 bucks to go with it?

Nona Lentini: I went to Google.com. This just might help. Be careful of spam.

Nilda Bafia: Yeah, I really dislike the way they set up their site. It's hard to find what you want now.Address: http://www.wizards.com/magic/TCG/Resources.aspx?x=...Description: This is Wizards main page for all their rules. They've got a bunch of links, as described below (for the most part).1) The first set is the basic rulebook. This one includes a glossary in the back as well as the basics of how to play. 2) The second link is for the comprehensive rulebook, something you use if you have questions on exactly HOW something works. Has a glossary at the end of it (check out the table of contents to get the the general area).3) Gatherer is Wizards official card search engine! . If you need to look up a specific card and see what its current rules are, this is the perfect site. Gatherer has the rulings judges have made on several of the cards, so it can answer many of your questions on specific cards.4) The fourth link is a keyword cheat-sheet. It only covers the most basic keywords, though.5) The fifth link is the specific FAQ on that they have for each set. The most recent sets are on the top of the left column and the oldest are on the bottom of the right column.6) List'o'banned cards and restricted cards in each format.7) Rules on planeswalkers. Also found on the last page of the basic rulebook document.8) Floor rules for DCI tournamentsAt the bottom there are two links that lead to the forums for Q&A. Hope these help....Show more

Delmer Pectol: DOOOOOOOOON"T DOOOOOO IIIIIITTT! Destiny Draw is worth a minimun of around 50$. Pheonix Wing Wind blast is worth about 1$.

Melissa Lavallie: they're high priced, yet lightning bolt does 3 ! injury to creature of participant for a million R . its supper! ior in each way. seem it up. sturdy, yet you like greater ideal creatures. I recomend lorwyn elves for a sturdy thrashing. Imperious appropriate, Bramblewood paragon, might make goold possibilities. you additionally can circulate with thallids, or with giants in case you like

Patricia Dornbos: I used to play M:TG and I quit for a few years, lost all my cards and now I am trying to start over. I tried to go to the M:TG site and found it as useless as trying to translate some of the cards. I am looking for a site that could give me a complete set of rules along with a glossary that covers ALL the expansions and such for certain terms used on the cards. Let me know if you know where I can go. thanks in advance.

Jacques Teri: try goodsol.com

Theresia Fashaw: noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! oooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! it's not!

Maria Devenney: NO! that would be 1 of the dumbest trade i have ever seen!BTW, destiny draw is $35-$80. No lower or higher!P W W B is $8-$20 depending on the rarity

Abby Herwood: google, solitare

Leif Andreason: If you are trying to make a lightsworn deck unless this is a twilight deck, destiny draw is useless to you. get 3 solar recharge instead if it is super rare.

Stanton Valdivia: If you have frogten the rules surch magic the gathering rules on google. If you have some quetions on terms you can google them and you will get a answer. If you go to you local gamming center they can help you get going, answer some quesions and help you get a deck. If you dont know what colors you like here is the general about the colors.White- Mainly creatures (Flying)Blue- Controlling you opponents with spells such a counter (also has flying guys)Black- Black is about killing you opponet at al! l costs They use stuff like sacing creatures to do damage and stuff.Red! - My favorite color. Red is about burn (spells that do damage) and attackingGreen- Green is about big creatures and boosts.So key terms you need to know areFlying- Creatures with flying can only be blocked by creatures with flying or reach Trample-Deals the remaing damage to a opponent (search this because I can explane it well)Haste- Creatures with haste can attack the turn they are played (not affected by sumining sickness)I hope this helped and have fun.

Frank Gazaway: Yes, the link above is the best one. Since I can't really top that, I'll post the beginning of my own "Beginner's Guide to Magic." However, it's too long to fit it all here, so if you want the rest of it, send me an email.Okay, let's start with the top of the card. First thing is the name. This has little or no effect on gameplay, with the exception of the Legend Rule - if the permanent is Legendary (It'll say that lower down on the card), only 1 permanent with that name can be in play at a time. If ! ever 2 or more are in play at the same time, they are both destroyed as a state-based effect (essentially, as soon as the second one comes into play).Second thing is the mana cost. This varies on all cards. Some cards, like Lands, do not have mana costs. This either means (in the case of Lands) you can play them for 0 mana (I'll get to the specific rules of Lands later), or, (in the case of cards like Restore Balance or Living End), they can only be played through an alternate means, like Suspend or Splice onto Arcane. The mana cost determines how much it costs to play a spell. There is usually a number inside a colorless circle, which indicates how much mana of any color it takes to play a spell. The other part of the mana cost is the colored mana, which is either Green (a tree), Red (a fire), Black (a skull), Blue (a drop of water), or White (a sun). There can be any combination of colored mana on a card, although most cards are just one color. Also, if there is more then! one mana symbol (for example, say, Soltari Priest, which has 2 white m! ana symbols) you need to pay 2 white mana. Now I'll give you some examples. For instance, Artifacts (which can also be Artifact Creatures), are always (excepting one card in Future Sight and several cards in the new set Shards of Alara) cast through colorless mana only. This means that most artifiacts will only have a colorless circle with a number inside it for a mana cost. On the other hand, most low-cost creatures have only colored mana as a cost. For example, Courier Hawk, a white creature with a 1 white mana symbol as a cost, can only be cast with 1 white mana - nothing else. Now we move down, past the art, to the Type Box. This will have what kind of card the card is, as well as (possibly) some subtypes or supertypes. The current types of Permanents (spells that stay in play after being cast) are Creatures, Artifacts, Enchantments, Lands, and Planeswalkers. These types (except for planeswalker) can be combined in different ways - there are many Artifact Creatures (whi! ch are both Artifacts and Creatures for the purposes of rules, and are effected by spells that effect either), there's a few Enchantment Creatures, and there are rumored to be Enchantment Artifacts in the next set. There are Artifact Lands, and a single Land Creature.The types of non-Permanent spells are Instants and Sorceries. There are old cards with the types Interrupt or Mana Source, but both of those types are now obsolete and are now considered Instants. Instants can be played at (pretty much) any time, including during your opponent's turn. The exact rulings of when you can and can't play an instant are fairly complex, and I'd rather go over them when I talk about the Stack.Sorceries, on the other hand, can only be played on your turn, when you have priority, during your Precombat Main Phase and Postcombat Main Phase.Now, back to Lands. You can only play one Land per turn, and you can tap any Land for mana the turn you play it, unless it comes into play tapped. Any e! ffect that puts a land into play under your control (like Wood Elves or! Rampant Growth) does not count towards your one-land-per-turn limit. Lands do not cost any mana, ever, and also, tapping a land for mana cannot be responded to by your opponent, nor can it be countered by Stifle or any other spell that counters abilities. All other nonland permanents can only be played when you could play a Sorcery (unless it has Flash or a similar ability). Creatures cannot attack or use an ability that has a tap symbol as part of the cost unless you have controlled them continuously since the beginning of your last turn, or they have the ability Haste. This applies to Artifact Creatures, Land Creatures, Enchanment Creatures, etc., if it has the Creature type, it has "summoning sickness" which means it cannot attack or use an ability with a tap symbol in it unless you have controlled it since the beginning of your last turn.Other super/subtypes: There are several other subtypes and supertypes, which are Tribal (which is always accompanied by a creature ty! pe), Creature type (basically saying what it is - like Ooze, Cat, Goblin, etc.), Legendary (meaning the Legend Rule applies), and Arcane. Arcane is unique to the Kamigawa block, and comes with its own rules spiel, which I won't go into here, as you are unlikely to come past a whole lot of Arcane spells. That's all that will fit here.

Boris Hadsall: hey im pretty much new but been picking the game up pretty fast i started with a mono blue and now im into blue black millSo far ive got:Unsummon x4Boomerang x1Agony Warp x4Tidehollow Strix x4Mind funeral x4Afflict x1Countersquall x1Traumatic visions x1Lich Lord of Unx x3Nemesis of reason x1Telling time x1Mindleech Mass x1Cancel x1Muddle the mixture x1Soul manipulation x2Kiku, Nights flower x1Merfolk looter x1izzet guildmage x1Jhessian Zombies x3Terramorphic expanse x211 swamp11 islands...Show more

Eleni Mccier: If you really want to have fun with your deck, don't make it tournament legal.

Jacques Vaquera: hey t! hanks peeps. like i said i dont know about value. i dont want a teledad! ..im building a lightsworn skill drain or monarch havent decided yet and i wanted to use it for trade value

Sibyl Siwik: Yahoo Games has a bunch of solitaire card games, including spider solitaire and golf solitaire, with no downloads.http://games.yahoo.com/games/agl/goto?gn=gn_card&s...

Neville Dautremont: pogo

Romana Stiman: Yes

Raul Lushbaugh: A D. draw is worth around 25 to 30 right now while a set of rare wing blasts is 20 alone. I suggest holding onto the card or using it for later decks such as teledad, synchro, or d heroes.

Jeremy Donohue: I think that comes with your computer free anyway. Check your start menu and see if if you have Games. If not go to the yahoo or aol start pages and look around there.

Anton Waln: i dont think so

Providencia Jalbert: I you make this trade, I will send you to hell, let the devil rob all your cards, sell my soul for them, and then burn you to death!!!! D.Draw is worth around $40-$50, P. wing! blast is a funny card, but isn't even worth it since you can still find flaming eternity packs, and D.Draw is a card that people are searching for. Smack the kid who offered you this deal in the face and tell himHELL NO!!!!!!LINK IN SSBB ROCKS!!!!!!!!...Show more

Somer Distilo: Ok. Here's the deal. Destiny Draw used to be around $80, then they reprinted it in the Dark Legends set and the price dropped by about half. The reprinted version and the original Aster Phoenix D-Draw are both around $30-$40.Now you didn't specify what rarity your PWWB was, so I'll give you the prices for all of them. You have the regular rare which goes for about $6 or $7. That means that your friend would have to give you alot more in price to make up for it. So you'd have to get something like 3 PWWB's and $10 in cash or another card that is somewhere around $10 in value.Then you have the Ultimate Rare which goes for around $15-$20. This one is easy as all you would need is this one ! card plus maybe $10-$15 cash or cards that are worth around $15.The las! t version is the Super Rare version from Champ Pack 6. That one goes for around $25-$30. If you are getting this one, then you should only ask for about $5 or some cheap cards to even out the price.I hope this helped....Show more

Indira Wassell: Yahoo Games has Aloha Solitare and a few others, look under card games....

Margy Sandquist: gamehouse.com , has some good ones.

Alonso Crehan: you can play them for free on pogo.com, or try splashspot.com

Jacinta Moitoso: take out some of the singles and up some of the more important cards. A lot of those 1 ofs just arent necessary, or need to be 3-4 ofs to have any real impact. For example, Cancel. Play 4, or dont play any. there's no point in having 1 counterspell in your deck. it would be better off as another izzet guildmage.

Roosevelt Pendill: yahoo games

Venetta Coulbourne: To many x1 and not enough x4..

Marcellus Yoshimori: you should be playing:Sanity GrindingTwincast (use on sanit! y grinding)remove soulnegateterramorphic expnase is not necessaryPlay less 1 of's and try to run a tight list. This means play 4 of's of your best cards in order to maximize efficiency and consistency....Show more

Raymundo Kyser: pogo.com

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